-----------------------------------
-- Ability: Tabula Rasa
-----------------------------------

require("scripts/globals/settings");
require("scripts/globals/status");

-----------------------------------
-- OnUseAbility
-----------------------------------

function OnAbilityCheck(player,target,ability)
	return 0,0;
end;

function OnUseAbility(player, target, ability)

	local regenbonus = 0;
	if (player:getMainJob() == JOB_SCH and player:getMainLvl() >= 20) then
		regenbonus = 3 * math.floor((player:getMainLvl() - 10) / 10);
	end
	
	local helixbonus = 0;
	if (player:getMainJob() == JOB_SCH and player:getMainLvl() >= 20) then
		helixbonus = math.floor(player:getMainLvl() / 4);
	end
	player:resetRecast(RECAST_ABILITY, 228);
	player:resetRecast(RECAST_ABILITY, 231);
	player:resetRecast(RECAST_ABILITY, 232);
	player:addStatusEffect(EFFECT_TABULA_RASA,math.floor(helixbonus*1.5),0,180,0,math.floor(regenbonus*1.5));

    return EFFECT_TABULA_RASA;
end;